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War of Emperium: Second Edition

[ Introduction | War of Emperium | War of Emperium: SE ]

WoE:SE


War of Emperium - Second Edition: Are you ready to fight?
The WoE:SE system has been implemented on European Ragnarok Online in March 2008 before episode 11.3. WoE:SE comes up with a lot new features, new defensive and offensive strategies and of course new castles.
This type of WoE does not substitute or influence the old WoE system. Its many features include new challenges, for example the facts that the castles are not divided into separate rooms (no warps and no loading screens) and the maps are much bigger than the 'old' ones.

WoE:SE castles can be found in Rachel, capitol of Arunafeltz and Yuno, capitol of the Schwaltzvald Republic.

Nidhoggur

Nidhoggur - sch_gld

Yuno

1. Himinn
2. Andlangr
3. Vidblainn
4. Hljod
5. Skidbladnir

 

Valfreyja

Valfreyja - aru_gld

Rachel

1 Mardol
2 Cyr
3 Horn
4 Gefn
5 Banadis


Unlike the procedures in the original WoE, the battle system in WoE:SE is based on new unique strategies. Differently from original WoE castles, these ones present a new, exclusive battle mode.
In addition to normal Guardians, which are powerful war-machines in WoE:SE and even capable of destroying an enemy in one hit, magical Barricades have also been implemented (3 in each castle), obstructing enemies' invasion, and two new stones in addition to the Emperium which have to be destroyed at the very first.
Only when those two Guardian Stones are broken, the first Barricade can be attacked.
These measures support the efforts of the defenders and make it really hard to take a castle.

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Tactical Information: Guardian Stones

Guardian Stones

Within each Woe:SE castle, there are two Guardian Stones. These stones are vulnerable to both physical and magical attacks which makes it easier for the attackers to destroy them.
As long as these magical stones are alive, an indestructible barrier located at the entrance of the castle prevents the attackers from advancing to the first Barricade.

Thus, it is necessary to destroy both Guardian Stones before being able to attack the three lines of Barricades behind the barrier. The barrier will vanish as soon as the stones are destroyed.
Any player of the defending guild team can repair a destroyed Guardian Stone a few minutes after they are destroyed, so that the fourth barrier will again reactivate.

In order to aid the guild defending a castle, the Guardian Stones also have an additional role of summoning Guardians while they are both active. The number of Guardians that will be summoned depends on the defense rating of the castle. Alas, once a Guardian Stone is destroyed, all Guardians he summoned will be destroyed as well!

Guardians killed in the heat of the battle will automatically respawn after a certain period of time. There is no way to influence the production of Guardians, but the stones will produce new ones regularly.

Tactical Information: Barricades

Barricade

Besides the first barricade created by the Guardian Stones, there are 3 other Barricades, each of them obstructing the advance of the enemy Guilds towards the Emperium. Only once all of them are destroyed, it is possible to proceed to the Emperium and to conquer the castle. Each Barricade consists of 4 to 8 pieces.

Unlike Guardian Stones, broken barricades can only be restored by the defending Guild's Master and only if the Guardian Stones are both active. It is possible for defending guilds to attack the ones attempting to destroy the barricades from behind.

Barricades are as well vulnerable to both physical and magical attacks. Both types of obstacles, Guardian Stones and Barricades, are 'Neutral' (element), 'Formless' (Race). Stones are 'small' in size, Barricades 'large'.

Tactical Information: Guild Flags

Another new feature in WoE:SE is the existence of particular flags placed throughout the castles. These flags' main role is to teleport members of the defending Guild to various set spots within the whole map.

Knowing strategic points and moving swiftly within the castle can be one of the reasons for success and victory.

War of Emperium Second Edition Timetable

Day

Schedule

Wednesday

20:00-22:00

CET

Sunday

18:00-20:00

CET

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Useful information and advice about WoE:SE

WoE:SE follows the same game rules as normal WoE, which you can find on the page dedicated to them. Additional further information about WoE:SE can as well be found in the preview the PTO prepared before the update.

Click here to read the WoE:SE Preview

Disabled Skills / Modified Skills

In addition to the skills regularly disabled in the normal WoE mode, the Taekwon Class skill 'Leap' is also disabled in WoE:SE (check the complete table below).

Disabled Skills

 

Class

Skill*

Thief Class

Back Slide

Wizard

Ice Wall

Gypsy / Clown

Sheltering Bliss

High Priest

Assumptio / Basilica

Swordman Class

Endure

Acolyte Class

Teleport

Rogue Class

Intimidate

Acolyte Class

Warp Portal

Taekwon Class

Leap

 

Modified Skills

 

Class

Skill

Effect

Paladin

Sacrifice

Damage is not reduced

High Wizard

Gravitation Field

Damage is not reduced

Ninja

Cicada Skin Shed

Knockback disabled

Knight Class

Bowling Bash

Knockback disabled


Notes:
* Cards, equipment and objects giving the same effect of these skills, will also be disabled. For example, Fly Wings' Teleport Skill is disabled.

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