GUIDESTORYCHARSPLACESCHANGE LOG

irc

florensia
Change log for Noghalt (Episode 10.3.) Part 2
This change log contains information about the new expanded classes of the Noghalt update.
New expanded classes Teakwon boy/girl

Job Quest Taekwon Boy/Girl - Start: Phoenix in Payon

Skills

Skill Name:Sprint
Skill Form: Movement
Condition: none
Description: Enable the caster to run with incredible speed. At levels 7 and above, this skill endows the caster with the Spurt status, which will temporarily increase STR for 150 seconds if the caster stops running and is barehanded. Spurt status is canceled if the caster equips a weapon. Each level of the Sprint skill increases
its user's barehanded damage by +10.
[Lv 1] 6 Sec Cast Time, 100 SP
[Lv 2] 5 Sec Cast Time, 90 SP
[Lv 3] 4 Sec Cast Time, 80 SP
[Lv 4] 3 Sec Cast Time, 70 SP
[Lv 5] 2 Sec Cast Time, 60 SP
[Lv 6] 1 Sec Cast Time, 50 SP
[Lv 7] 0 Sec Cast Time, 40 SP
[Lv 8] 0 Sec Cast Time, 30 SP
[Lv 9] 0 Sec Cast Time, 20 SP
[Lv 10] 0 Sec Cast Time, 10 SP


Skill Name:Tornado Stance
Skill Form: Stance
Condition: Tornado Kick (1)
Description: Enable a 15% chance of automatically entering Tornado Stance when the caster successfully hits a target.
Soul Linkers cannot perform this skill.
[Lv 1] 0 Sec Cast Time, 1 SP


Skill Name:Tornado Kick
Skill Form: Aggressive
Condition: none
Description: Caster must be in Tornado Stance to perform this skill which will attack all enemies within a 5*5 cell area around the caster.
Soul Linkers cannot perform this skill.
[Lv 1] 14 SP, 180% ATK
[Lv 2] 12 SP, 200% ATK
[Lv 3] 10 SP, 220% ATK
[Lv 4] 8 SP, 240% ATK
[Lv 5] 6 SP, 260% ATK
[Lv 6] 4 SP, 280% ATK
[Lv 7] 2 SP, 300% ATK


Skill Name:Heel Drop Stance
Skill Form: Stance
Condition: Heel Drop (1)
Description: Enable a 15% chance of automatically entering Heel Drop Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill.
[Lv 1] 0 Sec Cast Time, 1 SP


Skill Name:Heel Drop
Skill Form: Aggressive
Condition: none
Description: Caster must be in Heel Drop Stance to perform this skill which will inflict damage and cause the Stun effect for 3 seconds on the targeted enemy.
Soul Linkers cannot perform this skill.
[Lv 1] 14 SP, 180% ATK
[Lv 2] 12 SP, 200% ATK
[Lv 3] 10 SP, 220% ATK
[Lv 4] 8 SP, 240% ATK
[Lv 5] 6 SP, 260% ATK
[Lv 6] 4 SP, 280% ATK
[Lv 7] 2 SP, 300% ATK


Skill Name:Roundhouse Stance
Skill Form: Stance
Condition: Roundhouse (1)
Description: Enable a 15% chance of automatically entering Roundhouse Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill.
[Lv 1] 0 Sec Cast Time, 1 SP


Skill Name: Roundhouse
Skill Form: Aggressive
Condition: none
Description: Caster must be in Roundhouse Stance to perform this skill which will damage its target and and push back enemies around the target. Enemies that are pushed do not receive any damage.
Soul Linkers cannot perform this skill.
[Lv 1] 14 SP, 220% ATK
[Lv 2] 12 SP, 250% ATK
[Lv 3] 10 SP, 280% ATK
[Lv 4] 8 SP, 310% ATK
[Lv 5] 6 SP, 340% ATK
[Lv 6] 4 SP, 370% ATK
[Lv 7] 2 SP, 400% ATK


Skill Name:Counter Kick Stance
Skill Form: Stance
Condition: Counter Kick (1)
Description: Enable a 20% chance of automatically entering Counter Kick Stance when the caster successfully hits a target. Soul Linkers cannot perform this skill.
[Lv 1] : 0 Sec Cast Time, 1 SP


Skill Name:Counter Kick
Skill Form: Aggressive
Condition: none
Description: Caster must be in Counter Kick Stance to perform this skill which will always hit its target.
Soul Linkers cannot perform this skill.
[Lv 1] 14 SP, 220% ATK
[Lv 2] 12 SP, 250% ATK
[Lv 3] 10 SP, 280% ATK
[Lv 4] 8 SP, 310% ATK
[Lv 5] 6 SP, 340% ATK
[Lv 6] 4 SP, 370% ATK
[Lv 7] 2 SP, 400% ATK
0

Skill Name:Tumbling
Skill Form: Stance
Condition: Flying Kick (7)
Description: Enable a 20% chance of blocking long ranged physical attacks. When caster is in Spurt status (after performing Lv 7 Sprint or higher), Tumbling will also block other kinds of attacks.
[Lv 1] 0 Sec Cast Time, 1 SP


Skill Name:Flying Kick
Skill Form: Aggressive
Condition: none
Description: Attack a distant enemy with a kick that instantly close the gap between the target and the player. When in Tumbling status, the caster's Base Level affects the amount of inflicted damage. Flying Kick will have increased damage affected by Base Level during Sprint status. If Spurt and Sprint statuses are both active, Flying Kick will inflict enhanced damage. Flying Kick will also cancel most positive statuses on the target, which include Spirit statuses endowed by Soul Linkers, One Hand Quicken, Kaahi, Kaite, and the Berserk Potion effect. However, Stalkers can protect themselves from this positive status removal effect with their Preserve skill. Soul Linkers cannot perform this skill.
[Lv 1] 70 SP, 40%
[Lv 2] 60 SP, 50%
[Lv 3] 50 SP, 60%
[Lv 4] 40 SP, 70%
[Lv 5] 30 SP, 80%
[Lv 6] 20 SP, 90%
[Lv 7] 10 SP, 100%


Skill Name:Peaceful Break
Skill Form: Passive
Condition: none
Description: When two or more Taekwon Class characters sit next to each other, HP will be restored for both characters. This HP restoration is affected by VIT and enhanced by an additional 30 HP with the /doridori command.
[Lv 1] HP +30
[Lv 2] HP +60
[Lv 3] HP +90
[Lv 4] HP +120
[Lv 5] HP +150
[Lv 6] HP +180
[Lv 7] HP +210
[Lv 8] HP +240
[Lv 9] HP +270
[Lv 10] HP +300


Skill Name:Happy Break
Skill Form: Passive
Condition: none
Description: When two or more Taekwon Class characters sit next to each other, SP will be restored for both characters. This SP restoration is affected by Max SP and enhanced by an additional 3 SP with the /doridori command. Using the /doridori command while in Happy Break status will make it last for 30 minutes. During this status, the caster will have a low chance of using the Earth Spike spell scroll, with a 10% chance at Skill Level 1, and a 1% chance at Skill Level 10. Using the Earth Spike scroll during this status will consume 10 SP.
[Lv 1] SP +3
[Lv 2] SP +6
[Lv 3] SP +9
[Lv 4] SP +12
[Lv 5] SP +15
[Lv 6] SP +18
[Lv 7] SP +21
[Lv 8] SP +24
[Lv 9] SP +27
[Lv 10] SP +30


Skill Name:Kihop
Skill Form: Passive
Condition: none
Description: Increase Attack Power based on the number of Party Members on the same map. Normal attacks, and . skills with 500% power, inflict an amount of additional according to the skill's level.
_
Additional Damage by Level [Lv 1] +(Party Member*2%)
[Lv 2] +(Party Member*4%)
[Lv 3] +(Party Member*6%)
[Lv 4] +(Party Member*8%)
[Lv 5] +(Party Member*10%)


Skill Name:Mild Wind
Skill Form: Supportive
Condition: Happy Break (5), Peaceful Break (5), Kihop (5)
Description: Summon a wind that will enchant the caster's attacks for 5 minutes with an elemental property based on the level of the cast skill.
_
SP Consumption and Property by Skill Level [Lv 1] Earth (20 SP)
[Lv 2] Wind (20 SP)
[Lv 3] Water (20 SP)
[Lv 4] Fire (20 SP)
[Lv 5] Ghost (50 SP)
[Lv 6] Shadow (50 SP)
[Lv 7] Holy (50 SP)


Skill Name:Leap
Skill Form: Movement
Condition: none
Description: Leap to a targeted cell within the skill's range. So long as the targeted cell is not dead or inaccesibble, the caster can leap over walls and obstacles. Leap cannot be used in areas where Fly Wings are disabled, except for WoE (Guild War) maps.
_
Cast Time & Skill Range by Level [Lv 1] 5 sec, 2 cells
[Lv 2] 4 sec, 4 cells
[Lv 3] 3 sec, 6 cells
[Lv 4] 2 sec, 8 cells
[Lv 5] 1 sec, 10 cells


Skill Name:Taekwon Mission
Skill Form: Ranking (/taekwon)
Condition: none
Description: This skill is disabled once a character changes to an advanced job, such as Taekwon Master or Soul Linker. Activating this skill will display the current monster target for the Taekwon Mission. Taekwon Boys and Girls will earn 1 Taekwon Mission Point by defeating 100 target monsters. Fulfilling the 100 target monster quota will begin a new Taekwon Mission with a randomly chosen target. Mini Boss and Boss monsters will never be chosen as targets. Taekwon characters that achieve the Top 10 Taekwon Ranking by earning the most Taekwon Mission Points can string combos with the Tornado Kick, Roundhouse, Heel Drop, and Counter Kick skills. Taekwon Rankers at Base Level 90 and above with have tripled Max HP and SP, and will be able to use all Taekwon Boy and Girl skills.


back to the top


Teakwon master

Taekwon Master - Start: Moohyun in Payon

Skills

Skill Name:Solar, Lunar and Stellar Perception
Skill Form: Designation
Condition: none
Description: Designate the current map with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is impossible to change a map's cosmic alignment once it is designated. Using this skill on a cosmically aligned map will display a list of map designations.
[Lv 1] Designate current map with Solar alignment
[Lv 2] Designate current map with Lunar alignment
[Lv 3] Designate current map with Stellar alignment


Skill Name:Solar Heat
Skill Form: Aggressive
Condition: Solar, Lunar and Stellar Perception(1)
Description: This skill is only enabled in Solar areas . Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have . the push back effect and continuously drain SP. _
SP Consumption & Duration By Level [Lv 1] 20 SP, 10 sec
[Lv 2] 20 SP, 20 sec
[Lv 3] 10 SP, 60 sec


Skill Name:Lunar Heat
Skill Form: Aggressive
Condition: Solar, Lunar and Stellar Perception(2)
Description: This skill is only enabled in Lunar areas . Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have . the push back effect and continuously drain SP. _
SP Consumption & Cast Time By Level [Lv 1] 20 SP, 10 sec
[Lv 2] 20 SP, 20 sec
[Lv 3] 10 SP, 60 sec


Skill Name:Stellar Heat
Skill Form: Aggressive
Condition: Solar, Lunar and Stellar Perception(3)
Description: This skill is only enabled in Stellar areas . Inflict damage, drain 2 SP and push back monsters around the caster. On other players, this skill will only have . the push back effect and continuously drain SP. _
SP Consumption & Cast Time By Level [Lv 1] 20 SP, 10 sec
[Lv 2] 20 SP, 20 sec
[Lv 3] 10 SP, 60 sec


Skill Name:Solar, Lunar and Stellar Opposition
Skill Form: Designation
Condition: none
Description: Designate the targeted monster with one of the cosmic alignments, Solar, Lunar or Stellar, for the use of certain skills. It is . impossible to change a monster's cosmic alignment once it is designated. Using this skill on a cosmically aligned monster will display a . list . of monster designations.
[Lv 1] Designate monster with Solar alignment. Limited to . Small sized monsters.
[Lv 2] Designate monster with Lunar alignment. Limited to . Medium sized monsters with Max HP of 6,000 or more.
[Lv 3] Designate monster with Stellar alignment. Limited to . Large sized monsters with Max HP of 20,000 or more.
On players, character jobs can be designated without regarding size and Max HP.


Skill Name:Solar Wrath
Skill Form: Passive
Condition: Solar, Lunar and Stellar Opposition(1)
Description: Increase Attack Power against Solar aligned monsters. Character's Base Level, LUK, DEX and skill's level affect this damage increase.


Skill Name:Lunar Wrath
Skill Form: Passive
Condition: Solar, Lunar and Stellar Opposition(2)
Description: Increase Attack Power against Lunar aligned monsters. Character's Base Level, LUK, DEX and skill's level affect this damage increase.


Skill Name:Stellar Wrath
Skill Form: Passive
Condition: Solar, Lunar and Stellar Opposition(3)
Description: Increase Attack Power against Stellar aligned monsters. Character's Base Level, LUK, DEX and skill's level affect this damage increase.


Skill Name:Solar Protection
Skill Form: Supportive
Condition:Solar, Lunar and Stellar Perception (1)
Description: This skill is only enabled on Solar (even numbered) days in Solar areas . Temporarily add an increase to Defense that is affected by LUK, DEX and character's Base Level.
_
SP Consumption & Duration by Level [Lv 1] 70 SP, 80 sec
[Lv 2] 60 SP, 160 sec
[Lv 3] 50 SP, 240 sec
[Lv 4] 40 SP, 320 sec


Skill Name:Lunar Protection
Skill Form: Supportive
Condition:Solar, Lunar and Stellar Perception (2)
Description: This skill is only enabled on Lunar (odd numbered) days in Lunar areas . Temporarily add an increase to Defense that is affected by LUK, DEX and character's Base Level.
_
SP Consumption & Duration by Level [Lv 1] 70 SP, 80 sec
[Lv 2] 60 SP, 160 sec
[Lv 3] 50 SP, 240 sec
[Lv 4] 40 SP, 320 sec


Skill Name:Stellar Protection
Skill Form: Supportive
Condition:Solar, Lunar and Stellar Perception (3)
Description: This skill is only enabled on Stellar (multiple of five) days in Stellar areas . Temporarily add an increase to Defense that is affected by LUK, DEX and character's Base Level.
_
SP Consumption & Duration by Level [Lv 1] 70 SP, 80 sec
[Lv 2] 60 SP, 160 sec
[Lv 3] 50 SP, 240 sec
[Lv 4] 40 SP, 320 sec


Skill Name:Solar Blessings
Skill Form: Passive
Condition:Solar, Lunar and Stellar Perception (1), Solar, Lunar and Stellar Opposition(1)
Description: Increase the EXP reward from defeating Solar aligned monsters on Solar (even numbered) days.
[Lv 1] EXP +10%
[Lv 2] EXP +20%
[Lv 3] EXP +30%
[Lv 4] EXP +40%
[Lv 5] EXP +50%


Skill Name:Lunar Blessings
Skill Form: Passive
Condition:Solar, Lunar and Stellar Perception (2), Solar, Lunar and Stellar Opposition(2)
Description: Increase the EXP reward from defeating Lunar aligned monsters on Lunar (odd numbered) days.
[Lv 1] EXP +10%
[Lv 2] EXP +20%
[Lv 3] EXP +30%
[Lv 4] EXP +40%
[Lv 5] EXP +50%


Skill Name:Stellar Blessings
Skill Form: Passive
Condition:Solar, Lunar and Stellar Perception (3), Solar, Lunar and Stellar Opposition(3)
Description: Increase the EXP reward from defeating Stellar aligned monsters on Stellar (multiple of five) days.
[Lv .
1] EXP +20%
[Lv 2] EXP +40%
[Lv 3] EXP +60%
[Lv 4] EXP +80%
[Lv 5] EXP +100%


Skill Name:Solar, Lunar and Stellar Shadow
Skill Form: Passive
Condition: none
Description: Increase Attack Speed at the cost of permanently losing sight.
[Lv 1] Aspd +3%
[Lv 2] Aspd +6%
[Lv 3] Aspd +9%
[Lv 4] Aspd +12%
[Lv 5] Aspd +15%
[Lv 6] Aspd +18%
[Lv 7] Aspd +21%
[Lv 8] Aspd +24%
[Lv 9] Aspd +27%
[Lv 10] Aspd +30%


Skill Name:Solar, Lunar and Stellar Team-Up
Skill Form: Passive
Condition: none
Target: Monk Class Party Member
Description: Increase a Monk class character's chance of casting Raging Trifecta when using Counter Kick, while Monk's Raging Thrust will increase the Taekwon Master's chance of casting Counter Kick. [Lv 1] Chance +100%
[Lv 2] Chance +150%
[Lv 3] Chance +200%


Skill Name:Solar, Lunar and Stellar Courier
Skill Form: Passive
Condition: none
Description: If using Taekwon Master designation skills such as Solar, Lunar and Stellar Perception and Solar, Lunar and Stellar Opposition is too confusing, you can allocate Skill Points to Taekwon Boy or Girl Job skills instead. Description: Increase Maximum Weight Limit when in Solar, Lunar and Stellar areas. The effect of this skill is . canceled when its user leaves the Solar, Lunar or Stellar designated area.
[Lv 1] Maximum Weight +10%
[Lv 2] Maximum Weight +20%
[Lv 3] Maximum Weight +30%
[Lv 4] Maximum Weight +40%
[Lv 5] Maximum Weight +50%
[Lv 6] Maximum Weight +60%
[Lv 7] Maximum Weight +70%
[Lv 8] Maximum Weight +80%
[Lv 9] Maximum Weight +90%
[Lv 10] Maximum Weight +100%


Skill Name:Solar, Lunar and Stellar Union
Skill Form: Awakening
Condition: none
Description: Awaken the caster's hidden potential for 10 minutes while in a spirit status, endowing the caster with attacks that have 100% . Accuracy and will ignore enemy's Defense, and increased Movement Speed. However, 2% of caster's HP will be drained with . each attack on monsters and 8% will be drained with each attack on other players. In . this status, attacking when the caster's remaining HP is less that 20% of Max HP will instantly kill the caster. caster's remaining HP is less that 20% of Max HP instantly kill the caster.


back to the top


Soul linker

Quest Soul Linker - Start: Kid(Maia) in Morroc

Skills

Skill Name:Alchemist Spirit
Skill Form: Supportive
Condition: none
Description: Summon the spirit of history's greatest Alchemist and temporarily endow its powers upon a targeted Alchemist, enhancing that . Alchemist's Aid Potion skill, which is affected by Base Level, and enabling the use of the Aid Berserk Potion and the Spiritual Potion Creation skills.
_
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Aid Berserk Potion
Skill Form: Supportive
Condition: none
Description: Force the imbibing of Berserk Potions upon any job class. However, the duration of the increase in Attack Speed from this skill lasts only half as long as . the . Berserk Potion item. Each cast requires 2 Berserk Potions.


Skill Name:Spiritual Potion Creation
Skill Form: Supportive
Condition: none
Description: Consume 200 SP in order to make 200 attempts to . create a White Potion every 0.005 seconds. This skill has the . same success rate as the Prepare Potion skill and has a 3 second cast time that is unaffected by DEX. Each cast requires enough materials to craft 200 White Potions.


Skill Name:Spiritual Potion Creation
Skill Form: Supportive
Condition: none
Description: This skill is only enabled through the power of the Super Novice Guardian Angel. Consume 200 SP in order to make 200 attempts to create a White Potion every 0.005 seconds. This skill can earn Alchemist Ranking Points and has the same success rate as the Prepare Potion skill, as well as . a . 3 . second cast time that is unaffected by DEX. Each cast requires enough materials to . craft 200 White Potions.


Skill Name:Spiritual Potion Creation
Skill Form: Supportive
Condition: none
Description: This skill is only enabled through the power of the Taekwon-Do Guardian Angel. Consume 200 SP in order to create 100 Alcohol, 50 Acid Bottle and 50 Bottle Grenade. Each cast requires 50 Fabric, 50 Empty Bottle and enough materials to craft the produced items.


Skill Name:Monk Spirit
Skill Form: Supportive
Condition: none
Description: Summon the spirit of history's toughest Monk and temporarily endow its powers upon a targeted Monk, enhancing that Monk's Raging Thrust skill so that it inflicts splashed damage on enemies within a 5*5 cell area. Monk Spirit also enables Monks . to use combo skills with reduced SP consumption and to restore SP during Fury status.
space
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Taekwon Master Spirit
Skill Form: Supportive
Condition: none
Description: Summon the spirit of . history's greatest Taekwon Master and temporarily endow its power upon a targeted Taekwon Master, enabling Taekwon Master to use Solar, Lunar and Stellar Union skill.
space
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Sage Spirit
Skill Form: Supportive
Condition: none
Description: Summon the spirit of history's greatest Sage and temporarily endow its abilities upon a targeted Sage, enhancing that Sage's Hindsight skill so that it casts the . highest level Bolt skills.
_
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Crusader Spirit
Skill Form: Supportive
Condition: none
Description: Summon the spirit of history's bravest Crusader and temporarily endow its abilities on a targeted Crusader. For the skill's duration, the Crusader skill, Shield Boomerang, will have double damage and never miss its target. _
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Super Novice Spirit
Skill Form: Supportive
Description: Summon the spirit of history's awesomest Super Novice and temporarily endow its abilities on the Super Novice targeted by this skill. For the skill's duration, Super Novices have a low chance of summoning a Guardian Angel that will erase their previous death record. Super Novices at Base Level 90 and above can any headgear regardless of location, and at Base Level 96 and above, they can equip certain Level 4 Weapons, such as One Handed Swords, Maces Axes, Staffs and Daggers. _
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Knight Spirit
Skill Form: Supportive
Condition: Crusader Spirit(1)
Description: Summon the spirit of history's most chivalrous Knight and endow its abilities upon the Knight targeted by this skill. For the skill's duration, the use of One Hand Quicken will be enabled if the Two Hand Quicken skill is mastered. _
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Wizard Spirit
Skill Form: Supportive
Condition: Sage Spirit (1)
Description: Summon the spirit of history's most powerful Wizard and endow its abilities upon the Wizard targeted by this skill. For the skill's duration, the targeted Wizard can use certain skills without consuming Gemstones. _
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Priest Spirit
Skill Form: Supportive
Condition: Monk Spirit (1)
Description: Summon the spirit of history's most pious Priest and endow its abilities upon the Priest targeted by this skill. For the skill's duration, the targeted Priest's Holy Light skill will have its Attack Power and SP cost multiplied by five.
_
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Bard and Dancer Spirits
Skill Form: Supportive
Condition: none
Description: Summon the spirit of history's most artistic performer and endow its abilities upon the Bard or Dancer targeted by this skill. For the skill's duration, Bards and Dancers have increased Movement Speed, receive the same effect as Party Members when performing Play or Dance skills, and are able to combo skills with Perfect Tablature, Focus Ballet, Impressive Riff, Slow Grace, Magic Strings, Lady Luck, Song of Lutie and Gypsy's Kiss. _
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Rogue Spirit
Skill Form: Supportive
Condition: Assassin Spirit (1)
Description: Summon the spirit of history's sneakiest Rogue and endow its abilities upon the Rogue targeted by this skill, enhancing Stealth status's Movement Speed and STR increase. For this skill's duration, this Rogue will be unaffected by dispell skills and will receive more HP and SP from potions created by a Top Ten Ranking Alchemist. _
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Assassin Spirit
Skill Form: Supportive
Condition: none
Description: Summon the spirit of history's most mysterious Assassin and endow its abilities upon a targeted Assassin. For the skill's duration, Sonic Blow will have a 100% increase in damage and reduced cast delay. _
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Blacksmith Spirit
Skill Form: Supportive
Condition: none
Description: Summon the spirit of history's most proficient Blacksmith and endow its abilities upon a targeted Blacksmith. For the skill's duration, the use of Advanced Adrenaline Rush is enabled if the Blacksmith has mastered the Adrenaline Rush skill. Advanced Adrenaline Rush can be used on all weapons, except Bow Class Weapons, and cannot be used with skills with similar effects such as Two Hand Quicken, Adrenaline Rush, One Hand Quicken, Solar, Lunar and Stellar Shadow or Protection, Spear Quicken or Impressive Riff.
_
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Advanced Adrenaline Rush
Skill Form: Supportive
Description: Increase the Attack Speed of every weapon class except for Bows. Cannot be used in conjunction with skills that have similar effects such as Adrenaline Rush, One Hand Quicken, Two Hand Quicken, Spear Quicken, Impressive Riff, and Solar, Lunar and Stellar Shadow or Protection. Consumes 64 SP and has a duration of 150 seconds.


Skill Name:Hunter Spirit
Skill Form: Supportive
Condition: Bard and Dancer Spirits (1)
Description: Summon the spirit of history's most popular Hunter and endow its abilities on a targeted Hunter, temporarily enhancing that Hunter's Beast Bane skill according to the Hunter's STR.
_
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Soul Linker Spirit
Skill Form: Supportive
Condition: Taekwon Master Spirit (1)
Description: Summon the spirit of history's most skilled Soul Linker and endow its abilities on a targeted Soul Linker, temporarily allowing the use of [Ka-] category skills on any character. _
SP Consumption & Duration by Level [Lv 1] 460 SP, 150 sec
[Lv 2] 360 SP, 200 sec
[Lv 3] 260 SP, 250 sec
[Lv 4] 160 SP, 300 sec
[Lv 5] 60 SP, 350 sec


Skill Name:Kaizel
Skill Form: Supportive
[Ka-] Category: Can only be used on family members and other Soul Linkers
Condition: Priest Spirit (1)
Description: Instantly revive a fallen character that will be in Kyrie Eleison status for 3 seconds upon revival. This revival lasts for 30 minutes and is canceled by resurrecting the target. This skill is disabled during WoE (Guild War).
_
SP Consumption, Cast Time & HP Restored Upon Revival [Lv 1] 120 SP 4.5 sec, 10% Max HP
[Lv 2] 110 SP 4 sec, 20% Max HP
[Lv 3] 100 SP 3.5 sec, 30% Max HP
[Lv 4] 90 SP 3 sec, 40% Max HP
[Lv 5] 80 SP 2.5 sec, 50% Max HP
[Lv 6] 70 SP 2.5 sec, 60% Max HP
[Lv 7] 60 SP 2.5 sec, 70% Max HP


Skill Name:Kaahi
Skill Form: Supportive
[Ka-] Category: Can only be used on family members and other Soul Linkers
Condition: Priest Spirit (1) , Monk Spirit (1) , Crusader Spirit (1)
Description: Consume a certain amount of SP to restore HP each time an enemy uses a normal attack.
SP Cost per attack: 5~35
HP Regained: 200~1,400


Skill Name:Kaupe
Skill Form: Supportive
[Ka-] Category: Can only be used on family members and other Soul Linkers
Condition: Assassin Spirit (1) , Rogue Spirit (1)
Description: Kaupe status enables the chance of dodging a physical attack from an enemy and lasts until the 10 minute duration elapses or until character successfully dodges an attack. _
SP Consumption & Dodge Chance By Level [Lv 1] 20 SP, Dodge +33%
[Lv 2] 30 SP, Dodge +66%
[Lv 3] 40 SP, Dodge +100%


Skill Name:Kaite
Skill Form: Supportive
[Ka-] Category: Can only be used on family members and other Soul Linkers
Condition: Wizard Spirit (1), Sage Spirit (1)
Description: Reflect most magic spells back at the original caster. Reflected Healing spells will not heal the original caster. The magic spells of high level monsters cannot be reflected, although this skill has a 100% chance of reflecting spells from other players regardless of level.
[Lv 1] 1 Reflection 6 sec cast, 1 min duration
[Lv 2] 1 Reflection 5.5 sec cast, 2 min duration
[Lv 3] 1 Reflection 5 sec cast, 3 min duration
[Lv 4] 1 Reflection 4.5 sec cast, 4 min duration
[Lv 5] 1 Reflection 4 sec cast, 5 min duration
[Lv 6] 1 Reflection 3.5 sec cast, 6 min duration
[Lv 7] 2 Reflections 3 sec cast, 10 min duration


Skill Name:Kaina
Skill Form: Passive
Condition: Happy Break (1)
Description: Increase Max SP and enhance the efficiency of the Happy Break skill. At Base Level 70, this skill reduces the SP consumption of the Estin, Estun and Esma skills by 3% in proportion to the skill level of Kaina. At Base Level 80, this SP consumption is reduced by 5% and at Level 90, it is reduced by 7%. _
Happy Break Efficiency & Max SP Increase By Level [Lv 1] H.B. +40% , Max SP +30
[Lv 2] H.B. +50% , Max SP +60
[Lv 3] H.B. +60% , Max SP +90
[Lv 4] H.B. +70% , Max SP +120
[Lv
5] H.B. +80% , Max SP +150
[Lv 6] H.B. +90% , Max SP +180
[Lv
7] H.B. +100% , Max SP +210


Skill Name:Estin
Skill Form: Magic Attack
[Es-] Category: Can only be used on monsters.
Condition: Wizard Spirit (1)
Description: Push back a targeted monster 2 cells away. Only Small sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estin will have a 3 second delay that will allow the casting of the Esma skill.
[Lv 1] 18 SP, 10% Damage
[Lv 2] 20 SP, 20% Damage
[Lv 3] 22 SP, 30% Damage
[Lv 4] 24 SP, 40% Damage
[Lv 5] 26 SP, 50% Damage
[Lv 6] 28 SP, 60% Damage
[Lv 7] 30 SP, 70% Damage


Skill Name:Estun
Skill Form: Magic Attack
[Es-] Category: Can only be used on monsters.
Condition: Wizard Spirit (1)
Description: Push back a targeted monster 2 cells away. Only Medium sized monsters are damaged by this skill, which takes the elemental property of the Mild Wind skill if it is cast. At skill level 7, Estun will have a 3 second delay that will allow the casting of the Esma skill.
[Lv 1] 18 SP, 5% Damage
[Lv 2] 20 SP, 10% Damage
[Lv 3] 22 SP, 15% Damage
[Lv 4] 24 SP, 20% Damage
[Lv 5] 26 SP, 25% Damage
[Lv 6] 28 SP, 30% Damage
[Lv 7] 30 SP, 35% Damage


Skill Name:Esma
Skill Form: Magic Attack
[Es-] Category: Can only be used on monsters.
Condition: Estin (7) , Estun (7)
Description: This skill can be activated only when the Esma casting requirement is satisfied. One blast inflicts an amount of damage that is calculated as (40 + Base Level)% of a normal attack, that will take on the elemental property applied by the Mild Wind skill.
_
SP Consumption and Number of Fired Blasts [Lv 1]: 8 SP, 1 Blast
[Lv 2]: 16 SP, 2 Blasts
[Lv 3]: 24 SP, 3 Blasts
[Lv 4]: 32 SP, 4 Blasts
[Lv 5]: 40 SP, 5 Blasts
[Lv 6]: 48 SP, 6 Blasts
[Lv 7]: 56 SP, 7 Blasts
[Lv 8]: 64 SP, 8 Blasts
[Lv 9]: 72 SP, 9 Blasts
[Lv 10]: 80 SP, 10 Blasts


Skill Name:Eswoo
Skill Form: Status Magic
[Es-] Category: Can only be used on monsters.
Condition: Priest Spirit (1)
Description: Temporarily shrink a monster to reduce its Movement Speed. Boss monsters will only be shrunk for 1/5th of the normal skill duration. If this skill is cast on a monster that is already shrunken, the caster will be inflicted by the Stun status and the targeted monster will recover from Shrunken status more quickly.
_
SP Consumption & Skill Duration By Level [Lv 1]: 75 SP, 1 sec
[Lv 2]: 65 SP, 2 sec
[Lv 3]: 55 SP, 3 sec
[Lv 4]: 45 SP, 4 sec
[Lv 5]: 35 SP, 5 sec
[Lv 6]: 25 SP, 6 sec
[Lv 7]: 15 SP, 7 sec


Skill Name:Eske
Skill Form: Status Magic
[Es-] Category: Can only be used on monsters.
Condition: Knight Spirit (1)
Description: Increase targeted monster's Attack Power, multiplying it by 4, but reduce its Defense by half. This skill is followed by a 3 second delay in which the Esma skill can be cast.
[Lv 1]: 45 SP, 3 sec cast 10 sec duration
[Lv 2]: 30 SP, 2 sec cast 20 sec duration
[Lv 3]: 15 SP, 1 sec cast 30 sec duration


Skill Name:Eska
Skill Form: Status Magic
[Es-] Category: Can only be used on monsters.
Condition: Monk Spirit (1)
Description: Force a monster into a status similar to Monk's Mental Strength, in which Movement and Attack Speed is reduced, but Defense and Magic Defense will be temporarily enhanced.
[Lv 1]: 100 SP, 3 sec cast 10 sec duration
[Lv 2]: 80 SP, 2 sec cast 20 sec duration
[Lv 3]: 60 SP, 1 sec cast 30 sec duration


Skill Name:1st Transcendent Spirit
Skill Form: Supportive
Description: Call upon the spirits of the most powerful 1st Transcendent Class warriors ever so that they can lend their powers to their successors. This skill will increase every Stat for friendly 1st Transcendent characters based on their Base Level, but each Stat bonus will not exceed +50.
_
SP Consumption & Skill Duration By Level [Lv 1]: 460 SP, 150 sec
[Lv 2]: 360 SP, 200 sec
[Lv 3]: 260 SP, 250 sec
[Lv 4]: 160 SP, 300 sec
[Lv 5]: 60 SP, 350 sec


back to the top


* all content - errors expected


[ HOME | Imprint | Terms & Conditions | Copyright | Privacy Policy ]
[ alaplaya | Florensia | Ragnarok Online | Sanriotown ]