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11.3 Mercenary System Guide
The Mercenary System adds a whole new gaming experience to the world of Ragnarok Online. In order to explain the complex Mercenary System, we added a guide which will introduce the various possibilities to you.
Summon your own henchman, train together with him and learn how to improve your skills with his assistance.

Part I: Mercenary Control User Interface

  • 1. Name of the Mercenary.
  • 2. Remaining duration of summoned Mercenary. (Duration: 30 minutes)
  • 3. Indicates Reliability rating between the Mercenary and its owner.
  • 4. Displays the number of types this type of Mercenary has been summoned.
  • 5. Mercenary Skills list. Mecenary skills can be selected and cast, similarly to using Homunculus skills.
  • 6. Displays the Mercenary type. 3 different types, Archer, Swordsman, or Spearman, can be hired.
  • 7. Mercenaries cannot be fed, unlike Homunculi, and will disappear after the 30 minute duration.
    The Mercenary Status Change option will be added to this menu.
  • 8. Displays the tally of enemies that your Mercenary has defeated; only monsters at a suitable level (Character Base Level/2) are counted in this tally.
    Reliability rating increases by 1 for every 50 kills.
    (Can be changed to show a value calculated by a different formula.)

Mercenary System Guide

Part II: Mercenary Control Shortcut Keys

  • Targeting and Attack: Alt + Left Click (Target)
    - Press Alt+ Left click on a monster to target it. Left click on the
    monster one more time to command your mercenary to attack.
  • Movement: Alt + Left Click (Ground)
    - Press Alt + Left click on the ground to command your Mercenary to move
    to that spot. This will also cancel any actions the Mercenary was performing.
  • Standby: Ctrl + T
    - Command your Mercenary to stand next to you.
  • Information: Ctrl + R
    - Open the Mercenary information window.

Part III: How to summon and release a Mercenary

Purchase a Mercenary Summon Scroll from a Mercenary Guild, and use the scroll to summon a Mercenary soldier. Mercenary Summon Scrolls cannot be traded, dropped, or stored in Kafra Storage and Pushcarts.

Mercenary System Guide


Your Mercenary soldier will be released from his contract and disappear if you are defeated in battle.

Mercenary System Guide


There are four different ways in which Mercenaries are released from their contracts:

a. The Mercenary's 30 minute duration elapses, displaying the message "The Mercenary contract has expired."
b. The mercenary soldier is defeated in battle, displaying the message, "The Mercenary has died."
c. You order your Mercenary to retreat, displaying the message, "You have released the Mercenary."
d. You are defeated in battle, displaying the message "The Mercenary has run away."

Part IV: Reliability Points

Your Mercenary's Kill Count increases by 1 each time you or your Mercenary defeat a monster at a suitable level (Character's Base Level/2). The Kill Count is reset to 0 if a different Mercenary is summoned.

The Reliability rating is increased by 1 for each 50 kills tallied in the Kill Count, and when the Mercenary is kept alive throughout its 30 minute duration. Each Mercenary Type (Archer, Swordman, Spearman) will have its own Reliability rating, i.e. if an Archer Mercenary achieves 50 kills, only the Archer Mercenary's Reliability increases by 1.

Reliability will decrease by 1 if the Mercenary is killed. Reliability is not lost if the Mercenary disappears as a result of its owner's death.

Increasing Reliability will raise the frequency at which Mercenaries cast Buff magic on themselves.

Part V: Mercenary Buff Magic

Mercenaries can cast 5 different types of Buff magic, and will randomly cast these spells depending on their Kill Count.

  Lvl 1 Lvl 2 Lvl 3 Lvl 4 Lvl 5
Flee Buff +15 +30 +45 +60 +75
ATK Buff +15 +30 +45 +60 +75
HP Buff +5% +10% +15% +20% +25%
SP Buff +5% +10% +15% +20% +25%
Accuracy Buff +15 +30 +45 +60 +75

Mercenary System Guide

Mercenary soldiers display effects when casting Buff magic spells.

HP Buff - Increase Max HP by a certain %, and fully restores HP.
SP Buff - Increase Max SP by a certain %, and fully restores SP.

Buff effects last until the Mercenaries are defeated, different Mercenaries are summoned, or the Mercenary duration elapses.
If two similar Buff effects of different levels are cast, then only the higher level Buff is retained, and the lower level Buff is cancelled.
If different effects are cast, all of the effects will be retained.

Buff effects are cancelled when the Mercenary is defeated, regardless of their remaining duration, and are not passed down to the next summoned Mercenary.

Part VI: Mercenary Guilds

There are three different Mercenary Guilds: the Mercenary Spearman Guild is located in Prontera in front of Prontera Chivalry, the Mercenary Swordsman Guild is in Izlude in front of the Swordman Association, and the Mercenary Archer Guild is in Payon in front of the Archer Guild.

Each Mercenary Guilds sells Summon Scrolls, from Level 1 to 10, whose Mercenary type (Swordman, Spearman, or Archer) depends on the guild.
You must fulfill the Base Level Prerequisite before you can purchase Mercenary Summon Scrolls.

  Mercenary Level Character Level Other Requirements Price
Level 1 20 15+ - 10.000 z
Level 2 30 25+ - 20.000 z
Level 3 40 35+ - 30.000 z
Level 4 50 45+ - 40.000 z
Level 5 60 55+ - 50.000 z
Level 6 70 65+ - 60.000 z
Level 7 80 75+ 50+ Reliability 70.000 z
Level 8 90 85+ 100+ Reliability 80.000 z
Level 9 95 90+ 300+ Reliability 90.000 z
Level 10 99 90+ ? N/A


Mercenary System Guide

You must have summoned Archer Mercenaries at least 100 times before you can purchase a Level 3 Archer Summon Scroll.
(The requirement may be changed if deemed necessary.)

Part VII: Mercenary Potions

[Healing Potions]
Mercenary Red Potion: Restore 1,000 HP for your Mercenary.
Mercenary Blue Potion: Restore 100 SP for your Mercenary.

Mercenary System Guide

[Speed Potions]
Mercenaries can use their own kind Concentration, Awakening, and Berserk Potions, just like players.
These potions can be used on Mercenaries to endow the same Attack Speed bonuses the potions' regular counterparts.

Mercenary System Guide


Mercenaries can only use Concentration Potions at Level 1 to 39, but they can also use Awakening Potions at Level 40 to 79, and become able to use Berserk Potions at Levels 80 to 99.

[Notes on Mercenary Potion Use]
a. Mercenary Soldier Potions can only be used by players on Mercenaries.
b. Mercenary Soldier Potion Level Requirements apply to Mercenaries because they are the targets of the potion effects.
c. Potion effects are immediately endowed on Mercenaries upon using the potions.
d. Mercenary Soldier Potions will be consumed without any effect if they are used and you have no Mercenaries.

Part VIII: Mercenary AI

Mercenary AI is written in the LUA format so users can freely program their Mercenaries. (Refer to Homunculus AI.)

Basic AI Action
Aggressive Initiate attacks when enemies come into the Mercenary's attack range
Passive Only attack at the owner's command or as a response to enemy attacks.


Mercenaries will be immediately brought back to their owners if the distance between them becomes 15 cells or further.

Part IX: Mercenary Skills

Mercenary soldiers can perform player skills and their exclusive skills. These exclusive Mercenary skills ensure that even low level Mercenaries will be helpful to high level players. Different levels of the same Mercenary skill cannot be used concurrently.

Part X: Mercenary's Abnormal Status

Mercenary soldiers can be affected by various abnormal statuses, except for Poison, just like players.
There may be a few abnormal statuses whose effects may not be easy for owners to recognize.

[Content may be changed when deemed necessary.]


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